One die. One table. Every throw is yours to read.
Roll. Bounce. Catch. Sink.
Toss the die across the table, land it on your opponent's side, and score before they can
catch it. Drop it straight into a cup for the big points, and watch it splash. Power comes from
how far you drag, not how fast — so every throw is a read, not a reflex.
How to play
- Swipe to toss. Clear the height line and land on your opponent's half.
- They get one tap to catch it. Miss, and you score.
- Land it in a cup for a SINK, worth 3 points.
- Clip the rim on the way out for a TINK, worth 2 points.
- Throw it long and you get a FIFA. Kick it up with your foot and catch it.
- Throw it short into your own cup and it's a SELF SINK, an instant loss.
What's in it
- Worlds to unlock, from a volcano to Mount Everest to a stadium under the lights
- Three difficulty levels, plus a 16-rival tournament bracket to climb
- Ten sets of corner cups — each one a different size, and each one changes how hard
sinks and tinks actually are
- Dice, trails, custom boards, all 50 state flags, and country flags
- Two player pass-and-play on one phone
Free to play. No ads. No data collected.
Dye Up doesn't track you, doesn't phone home, and
doesn't collect anything about you. Everything stays on your device.